I usually don't get a chance to attend the Cangames convention in Ottawa, primarily because of double booking with other activities on the May 2x4 holiday. That's a shame because whenever I look over the schedule, Cangames is the local Ottawa convention with the most diversity. Well, OK, I can't speak about miniature wargaming, but if you are interested in older boardgames or RPGs other than Pathfinder/D&D, you will find more options at Cangames than the larger Gamesummit.
I looked over the schedule for this year and noticed that there were some pretty good things running, unfortunately a lot of it was running on Friday and I wasn't going to be able to play them. I was especially aggrieved about having to pass up a session of Dune themed Diaspora. I would have loved to be able to see Diaspora getting played and figure out how it compared to the kind of iffy results we had with the system. I just realized that I haven't written up a review of Diaspora yet, either - poop. There were some other cool things going on too. Jason Pitre was running Durance again. Someone was running a lot of Junta and Shogun sessions. There was an Axis and Allies session scheduled. There are a number of games that are hard to find time or players for, Avalon Hill Civilization, Twilight Imperium, Diplomacy/Machiavelli, Axis and Allies or any other Game Master series game - like Fortress America or Shogun. I had some success running a session of Twilight Imperium at Hammercon a couple years ago, but not so much running Civilization last fall. This year I noticed that there was a game of Machiavelli scheduled so I knew I needed to show up for that. Someone really needs to do a 'long form' game convention where all the games are 8 hour monsters and the schedule is set up to accommodate that style of marathon.
A steal for 20 bucks! |
I had a little issue with the Cangames schedule being so
orientated around those 4 hour slots. Showing up just after 2 as I did,
I found there wasn't a lot going on until 7pm. There didn't seem to be
a game library sort of thing going on either, or if it was there the
convention folks had no clue and there was no advertising for it. The
convention could also have really benefited from an hourly game 'sprint' sort
of event and like they had at Hammercon and Gamesummit, the kind of thing where you can just drop by and try out a number of games in a short time period. Also, I really
think that any convention will benefit from a simple chalkboard to
co-ordinate pickup games looking for players.
In any case, I ran into Trevor and we found a couple of guys who wanted to play Clash of Cultures. I enjoyed it and think it's a pretty decent game. I don't think Trevor liked it as much. One of the players was pretty intense and although I wasn't too phased by it, having played with his sort before, I know Trevor was a little put off by him. I think Clash of Cultures is a really great game, but I also think it's a little narrow as a four player game and would be better as a five player game. I think with five or even six you would get a much more epic feel although I understand that the game would be a lot longer, but then again Civilization is one of my favorites and it's not short.
Machiavelli: come for the famines but stay for the plagues... |
No comments:
Post a Comment